Sort by: Year Popularity Relevance

Learning Generative Models using Denoising Density Estimators

, , , ,  - 2020

Learning generative probabilistic models that can estimate the continuous density given a set of samples, and that can sample from that density, is one of the fundamental challenges in unsupervised machine learning. In this paper we introduce a new approach to obtain such models based on what we call denoising density estimators (DDEs). A DDE is ...


Represented Value Function Approach for Large Scale Multi Agent Reinforcement Learning

 - 2020

In this paper, we consider the problem of large scale multi agent reinforcement learning. Firstly, we studied the representation problem of the pairwise value function to reduce the complexity of the interactions among agents. Secondly, we adopt a l2-norm trick to ensure the trivial term of the approximated value function is bounded. Thirdly, exp...


batchboost: regularization for stabilizing training with resistance to underfitting & overfitting

 - 2020

Overfitting & underfitting and stable training are an important challenges in machine learning. Current approaches for these issues are mixup, SamplePairing and BC learning. In our work, we state the hypothesis that mixing many images together can be more effective than just two. Batchboost pipeline has three stages: (a) pairing: method of select...


Data Mining in Clinical Trial Text: Transformers for Classification and Question Answering Tasks

, ,  - 2020

This research on data extraction methods applies recent advances in natural language processing to evidence synthesis based on medical texts. Texts of interest include abstracts of clinical trials in English and in multilingual contexts. The main focus is on information characterized via the Population, Intervention, Comparator, and Outcome (PICO...


StageNet: Stage-Aware Neural Networks for Health Risk Prediction

, , , , ,  - 2020

Deep learning has demonstrated success in health risk prediction especially for patients with chronic and progressing conditions. Most existing works focus on learning disease Network (StageNet) model to extract disease stage information from patient data and integrate it into risk prediction. StageNet is enabled by (1) a stage-aware long short-t...


On the interaction between supervision and self-play in emergent communication

, , , ,  - 2020

A promising approach for teaching artificial agents to use natural language involves using human-in-the-loop training. However, recent work suggests that current machine learning methods are too data inefficient to be trained in this way from scratch. In this paper, we investigate the relationship between two categories of learning signals with t...


Hyperspectral Classification Based on 3D Asymmetric Inception Network with Data Fusion Transfer Learning

, , , , ,  - 2020

Hyperspectral image(HSI) classification has been improved with convolutional neural network(CNN) in very recent years. Being different from the RGB datasets, different HSI datasets are generally captured by various remote sensors and have different spectral configurations. Moreover, each HSI dataset only contains very limited training samples and...


DSGN: Deep Stereo Geometry Network for 3D Object Detection

, , ,  - 2020

Most state-of-the-art 3D object detectors heavily rely on LiDAR sensors and there remains a large gap in terms of performance between image-based and LiDAR-based methods, caused by inappropriate representation for the prediction in 3D scenarios. Our method, called Deep Stereo Geometry Network (DSGN), reduces this gap significantly by detecting 3D...


Cyber Attack Detection thanks to Machine Learning Algorithms

, ,  - 2020

Cybersecurity attacks are growing both in frequency and sophistication over the years. This increasing sophistication and complexity call for more advancement and continuous innovation in defensive strategies. Traditional methods of intrusion detection and deep packet inspection, while still largely used and recommended, are no longer sufficient ...


PCGRL: Procedural Content Generation via Reinforcement Learning

, , ,  - 2020

We investigate how reinforcement learning can be used to train level-designing agents. This represents a new approach to procedural content generation in games, where level design is framed as a game, and the content generator itself is learned. By seeing the design problem as a sequential task, we can use reinforcement learning to learn how to t...